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Starcraft 2 editor shift attack
Starcraft 2 editor shift attack









hotkeys for unit creation now use more SCII defaults new terrain "arena" has smaller area for quicker fights new terrain "expansion" with mineral line on high ground fix shift and ctrl keys messing up during lag removed some icons and replaced with text zerg builders are easier to find after morphing attack button now works even if you own buildings upgrades button no longer destroys remaining units new option to choose only one player to control UI fixed bug with mirror button destroying builders removed unnecessary actors and abilities respawn button + shift destroys created buildings respawn button now keeps created buildings energy button now also refreshes cooldown for corruptor, thor, and stalker upgrades rearranged for more intuitive feel normally built nydus worm has normal speed Zerg Builder can now instantly build lair, hive, greater spire, and nydus worm Terran Builder can now instantly build orbital command and planetary fortress Protoss Builder can now build xel'naga tower critical fix: delete button wouldn't work for blue player in single player mode critical fix: some abilities wouldn't research for blue player in single player mode critical fix: some abilities were always researched during start fixed zerg losing buildings during extended games added text confirmation for controller change added ready buttons to make multiplayer easier fixed: pausing game will now always have "pause" message fixed: Xel'Naga tower now works properly under "no shared vision" reworked "control of unit creator" option: players without control can no longer use hotkeys to control unit creator reworked "back to unit creator" button: no longer destroys units and picks last player/race for you added option: enable or disable instant build and research added game timer: uses real time, resets upon start and respawn added "attack" button functions: shift+click orders only red, ctrl+click orders only blue Leaderboard properly updates after excessive usage of mirror Zerg builders properly select for players 3-8 Zerg builders move during terrain changes Xel'Naga towers no longer become vulnerable Player names no longer override Red and Blue Ability to change color has been removed. When off, the alliance menu will determine who has vision of what units. You can now turn on or off vision of the entire map. Player slots 1-8 are now human only and computers were moved to 9-12. Any of 8 players can enable/disable control of Red units, Blue units, and Unit Creator. Upgrade button no longer researches derelict upgrades Triggers no longer destroy ladder map resources Upgrade button compatible with new unit creator Terrain "Natural" redesigned to allow attack by ground Respawn and redo buttons now use save/load triggers Upgrades are automatically saved, manually loaded with shift key Units and buildings, including position, can be saved Save states do not persist from game to game Leaderboard now tracks buildings created during unit creator Race builders are now accessible during unit creator Text confirmation when creating units or researching upgrades Unit tooltips show unit cost and description Upgrades are now found in unit creator instead of buildings

#Starcraft 2 editor shift attack windows

Dual creator windows can be used independently by two players Unit creator has been completely redesigned bugfix: computer automatically used abilities bugfix: using structure's attack corrupted leaderboard bugfix: respawn not updating terrain changes in attack mode bugfix: switch causing some buildings to become invisible bugfix: energy button stack overflow error bugfix: units attacking high ground without vision tooltips for research include costs (minerals, vespene, time) five new terrains added (terrain submenu) However, there are instances where it would be better to just move, rather than attack move, if you don't want your units to stop to fire (say running past a spine crawler at the choke of a base).-option to disable fast creep (options submenu) Most times it is optimal to "A-move" your units, so in the event they encounter enemy troops while you are waiting for them to arrive, they don't just sit there, but instead retaliate. In addition, according to the Starcraft wikia site, in SC2 you can hold control and right click on the ground to attack move as well. There are several ways to accomplish this in Starcraft 2, including literally hitting the "A" key and then left clicking (where the term was coined from), or by clicking the "Attack" icon inside a units command grid, and then clicking. "A-Move" is just short for "Attack Move".









Starcraft 2 editor shift attack